Technology Levels Explained

TL Energy Computers/Robotics Communications Medical Environment
0 Muscles Fingers and sticks Runners Mystics/Herbology Natural (Caves, Huts)
1 Water Abacus / Geometry, Trigonometry Long Distance Signaling Diagnosis Settlements, Towns (Irrigation)
2 Wind Algebra Printing press Internal Anatomy Cities (Canals, Roads)
3 Electricity Calculus Telegraph, Audio Recording Surgery Cement Structures
4 Coal / Steam Mechanical Calculators Telephone Vaccination, Antiseptics, Anesthetics Cities in Rugged/Desert Terrain, Crude Terraform
5 Petrochemicals, Internal combustion Electric Calculators Radio, Radar Mass Vaccination, X-Ray Sealed/Conditioned Cities
6 Nuclear Fission Electronic Computers (Large Model/1 bis) Television / Advanced Audio Recording Virus, Crude :Prosthetics Skyscrapers, Weather Predict, Underground Cities
7 Solar energy, early Fuel Cells Desktop Computers, Expert systems, Model/2 Early Satellite, Video recording Organ Transplant, Slow Drugs Cities in Jungle Terrain
8 Geothermal Massive Parallel / Low Data, Model/2bis Fibre optics Artificial Organs, Metabolics Orbital Settlements, Early Weather Control
9 Early Fusion, Improved Batteries Non-Volatile / High Data, Vocal I/O, Model/3 Video Telephone, Flat Screen Limb Regeneration, Cryogenics, Fast Drugs Arcologies, Orbital Cities
A Fusion Plants 2KL Minimum Early Synaptics, voice transcription, Model/4 Holovision, Text Transcription Antiviral Vaccines, Cancer Cure, Growth Quickining Under-Sea/Under Ice Cities
B Fusion Plants 1KL Minimum Synaptic Learning Processors, Hand Computers, Model/5 Personal Global Communications Nerve Refusion, Artificial Eyes Gravitic Structure Support
C Fusion Plants 250L Minimum, Advanced Fuel Cells Low Autonomous Robots, Model/6 Real-time Multilingual Translators Broad Spectrum Anti-toxins, Enhanced Prosthetics Major Terraforming, Advanced Weather Control
D Fusion output 3Kw per L, Miniature Super-Batteries Holocrystal Storage, High Autonomous Robots, Model/7 Holovideo Recorders Cloning of Replacement Parts, Reanimation Non-mobile Gravitic Cities

Technology Levels Explained

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